Lore
Lore is Epic Games' open-source, centralized, self-hostable version control server. Teams push to, clone from, and resolve conflicts through the loreserver endpoint over QUIC and gRPC, backed by durable local-disk storage.
Lore
In Development
This script is currently in active development and may be unstable or incomplete. Use in production environments is not recommended.
This script is currently in active development and may be unstable or incomplete. Use in production environments is not recommended.
Installation
Default install:
1
bash -c "$(curl -fsSL https://raw.githubusercontent.com/community-scripts/DevScripts/main/ct/deferred/lore.sh)"
Notes
Authentication is off, so anyone who reaches port 41337 can connect. Set up JWT verification under [server.auth.jwk] in /opt/lore/local.toml before exposing it.
Developers connect with the lore client CLI on port 41337 (TCP and UDP) and must trust the self-signed certificate in /etc/ssl/lore.
Lore is pre-1.0, so its on-disk format may still change between versions.