Post

Lore

Lore is Epic Games' open-source, centralized, self-hostable version control server. Teams push to, clone from, and resolve conflicts through the loreserver endpoint over QUIC and gRPC, backed by durable local-disk storage.

Lore
In Development
This script is currently in active development and may be unstable or incomplete. Use in production environments is not recommended.

Installation

Default install:

1
bash -c "$(curl -fsSL https://raw.githubusercontent.com/community-scripts/DevScripts/main/ct/deferred/lore.sh)"
CPU: 2 cores RAM: 2048 MB Disk: 20 GB OS: Debian 13

Notes

Authentication is off, so anyone who reaches port 41337 can connect. Set up JWT verification under [server.auth.jwk] in /opt/lore/local.toml before exposing it.
Developers connect with the lore client CLI on port 41337 (TCP and UDP) and must trust the self-signed certificate in /etc/ssl/lore.
Lore is pre-1.0, so its on-disk format may still change between versions.

Web Interface

Port: 41337

Source code
Loading...